I´m probably just stupid and asking stupid questions but...when i read the description of the resource pack it said: "iClone Developer's Resource Pack is designed by professional iClone content creators,
aiming to help iClone users to quickly master the pipeline of importing animated characters from professional 3D tools such as Autodesk 3DS MAX, Maya, and DAZ".
OK, i just see FBX files and such...nothing teaching how to "quickly master the pipeline of importing those files" . What am i missing?
One more thing...And once again this is from a beginner in 3d: I see pipeline videos for everything, except the most used 3d software on the planet, 3ds max. (ok, maybe Blender is the most used because its free). Once again, what am i missing? I see sketchup, Maya, Belender, Daz, Poser...How do i export a FBX from 3ds max in the best way to work with iclone
Thanks for your help.
Edited
14 Years Ago by
jleao