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Can the CC to Unreal plugin be made open source?

Posted By infra 4 Years Ago
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infra
infra
Posted 4 Years Ago
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We've downloaded the CC to Unreal plugin, and it includes some source code but not all of it. Can the full source, or even just the blueprints for it be made available? The iClone one seems to be full open source.

Particularly, the source for linking textures to material instances is really necessary for us to scale up our pipeline. Dragging in each FBX to Unreal is not at all efficient for our purposes! Our fingers will fall off. Also the plugin has a hard-coded directory to store the CC materials in at the root of the game ("CC_Shaders") that makes our project folder a bit messier than we'd like.

It looks like this screenshot from this page has the Blueprint we're really after which sorts everything, but it is not included in the plugin source. https://manual.reallusion.com/Live_Link_Plugin/ENU/Live_Link_Plugin/1/03_Installation_Guide/Installation_Guide.htm

https://manual.reallusion.com/live_link_plugin/enu/live_link_plugin/images/installation_guide_03_2.jpg



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