mikaelworks
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mikaelworks
Posted 4 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 47,
Visits: 162
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Greetings, After dragging Head from Realistic Human 100 pack to a base character the texture on the neck is not showing. I have checked marked the base to receive texture from the head. Please refer to the attached picture. Anyone knows how to fix it. Thanks.
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Group: Forum Members
Last Active: 7 hours ago
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I just tried this using the CC3+_Neutral_F character and F_Y_004 head. When the message panel shown below opened and I clicked OK everything looked as expected when the process was completed. Which character are you using and what happened before the head was changed?
Gerry
System: Win 10 Pro (21H2), Asus X99-E WS, CPU i7-5930K -3,5 GHz, 32 GB DDR4 2666-16 RAM, NVidia GTX 1080 Ti GPU - 11 GB VRAM(Driver Studio-536.99), Samsung 850 Pro 512 GB SSD, 6 TB HD storage.
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animagic
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animagic
Posted 4 Years Ago
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Group: Forum Members
Last Active: 13 hours ago
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The head texture now includes part of the neck so you need to check for the character to receive both head and body textures, so make sure to check "Apply Head Color to Body".
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mikaelworks
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mikaelworks
Posted 4 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 47,
Visits: 162
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I used CC3 Base form. This time it worked. Thanks.
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planetstardragon
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planetstardragon
Posted 4 Years Ago
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Group: Forum Members
Last Active: 2 Weeks Ago
Posts: 11.5K,
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i can confirm there is an issue, just happened.... i was wrestling with getting the right skin tone, and out of nowhere the saturation got changed, then I tried adding saturation in body materials, and the face was apparently linked to the body and got over saturated, when i desaturated the face, the neck became unstaturated again - it's making it near impossible to get a good skin tone. and feels more like an abbot and costello routine lol
☯🐉 "To define Tao is to defile it" - Lao Tzu
Edited
4 Years Ago by
planetstardragon
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