adamsteinpdx
|
adamsteinpdx
Posted 4 Years Ago
|
Group: Forum Members
Last Active: 2 Months Ago
Posts: 13,
Visits: 136
|
howdy,
I'm not seeing the Hair Physics in Unreal Engine even though I have them in the iClone window? Is it possible to transfer these physics between iClone and Unreal?
If not, is there a way (via 3DXchange) to export the iClone Hair assets as Alembic Files to be used w/ the UE GROOM Plug-In? Cheers.
|
animagic
|
animagic
Posted 4 Years Ago
|
Group: Forum Members
Last Active: Today @ 1:40 AM
Posts: 15.7K,
Visits: 30.5K
|
I believe Alembic would be the only way to export hair or clothing physics. It can be done from iClone, but you need to have 3DXcahnge Pipeline to have the function enabled. Others, more knowledgeable than me, will be able confirm.
|
Bassline303
|
Bassline303
Posted 4 Years Ago
|
Group: Forum Members
Last Active: Yesterday
Posts: 5.6K,
Visits: 13.9K
|
|
adamsteinpdx
|
adamsteinpdx
Posted 4 Years Ago
|
Group: Forum Members
Last Active: 2 Months Ago
Posts: 13,
Visits: 136
|
Oh, great! That's not too long of a wait. Cheers.
|