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What's new in Cartoon Animator v4.2 and Motion LIVE 2D v1.1

Posted By Ola(RL) 4 Years Ago
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What's new in Cartoon Animator v4.2 and Motion LIVE 2D v1.1

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Ola(RL)
Ola(RL)
Posted 4 Years Ago
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Cartoon Animator 4 (4.2.1709.1) Released on May 14th, 2020



https://forum.reallusion.com/uploads/images/021ff632-7a65-4e9e-a553-50f9.png.

Demo Video Coming Soon



New Features - KNOW MORE
  • The Complete Motion Capture Solution for Face, Hand, Body and Puppet - We Call it "Keyframe Animation Killer" 
    • Cartoon Animator (CTA) 4.2 and Motion LIVE 2D 1.1 enables motion capture for 2D animation. Motion capture can be used to speed up animation production, but it also reflects all the details of human movements to make them "real". It is not hard to keyframe these details, the hard part is to notice and know them. On top of the real-time animation, motion capture is also the best way to animate with real details.



      • From Fingers to Whole Arm Kinematics

      • Motion Presets for Talking Animation

      • Gesture Mirror and Duplication

      • Add Natural Gestures to Body Motion

      • Flexible Palm & Elbow Facing




      • Capture Smooth & Natural 2D Motion

      • Mocap Posture Adjustment & Correction

      • Foot Stabilization & Floor Contact

      • Camera Tracking & Position Lock

      • Multi-pass Recording



Why Does Hand and Body Mocap Not Supporting Mac OS? - KNOW MORE
    • Since mocap devices are not Mac OS compatible (Official Notification). We provide Hand Pose Editor for Mac users to apply gestures and create natural 2D hand and finger animations.
https://forum.reallusion.com/uploads/images/6556b704-429c-4012-b378-bf76.gif


https://forum.reallusion.com/uploads/images/0982b438-00fd-492b-85d9-a825.png

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3 Years Ago by Miranda (RL)
Dessiex
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Can you use pre-recorded mocap motions with the 360 characters or do they have to be recorded in Cartoon Animator 4 with motion live?



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