Starting with a CC3 character, I imported several .Obj to dress him. After getting everything in position, I transferred the weights to the geo. Tested with multiple poses.
I can load and reload the scene. All seems fine. when i File>Export>FBX Clothed (Maya, Motion and Mesh) it gets to about the 75%, mark and dies..... I get "FBX export fail."
another post mentioned that not all avatars are exportable.... maybe thats it, how do i know which are and arent? I originally exported the same model into maya and created the outfit.... seems very odd
to not work now.
anyone????
Edited
4 Years Ago by
michaelwharton1