Hi bukyja,
This is Miranda from Reallusion. Please find our comments below.
bukyja (3/31/2020)
Hello everyone, i'm on CC3 trial, and for the price it have i would love to buy it, but before to buy i did a few try and got some problems, heres the list:
1) I've exported CC3 character in unity 3d format, using remesher but i'm not getting skin texture, just AO and some pbr/HDRP textures, but not color/diffuse one Did you mean that you only got these textures in the folder along with FBX export? or you only saw these textures after importing into Unity?
2) When i import in unity 3D 2019.3 i'm not getting blendshapes and i don't know why, i saw theres a tutorial on youtube which says you must bake you morph sliders, but well, i didn't wanted to use another 1 export from those 10 avaible in trial, so i'm looking for help before consume another 1 export
Based on the current design, blendshapes will not be kept if character topology is changed, so you won't find blendshapes on an remeshed character. If you'd like to keep blendshapes, you can tick on the box "Keep Original Avatar" (either standard base or game base), so there will be at least one character which carries blendshapes. And this character can be used on close-up view, while other levels of remeshed characters can be used in far view.
3)I didn't saw theres a shapeskey/blendshape for facial phoneme so i wasn't able to try it, am i missing something? Maybe a phoneme set or so?
Thank you @ all those who want to help me, i need a character complete of phoneme and facial poses for lipsync, plus i need the skin textures as i see inside CC3
Character Creator is a character generation tool, which doesn't equip with animation editing function.
You can try our animation software called "
iClone", and carry animation files on the character when exporting.
Hope it helps.