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Texture appear washed when ecported to Unreal Via Live Link {pictures}

Posted By MuriithiNyaga 4 Years Ago
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Texture appear washed when ecported to Unreal Via Live Link {pictures}...

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MuriithiNyaga
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MuriithiNyaga
Posted 4 Years Ago
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HI, 
i need help understanding how to get the textures looking good within UE4. the textures appear to washing out in ue4 but they look good within Iclone. I used the automatic setup with HQ textures.

https://forum.reallusion.com/uploads/images/3bd9833f-44c3-42ad-aadc-9ae0.png


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4 Years Ago by Eshekieri
Bassline303
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Bassline303
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Also take a look which RL Shaders are loaded , especially the Eyes need to have the RL_EyeRefractive Shaders.
Sometimes the Character has only the RL_Standart Shaders loaded , switch to RL_HQShaders.
Material Tap / at the bottom :
https://forum.reallusion.com/uploads/images/db552184-0c70-4b06-bd2e-4d7b.jpg

Eyes :

https://forum.reallusion.com/uploads/images/3d59a9bf-8843-49ed-933b-6c6b.jpg

Also deactivate "Auto Exposer" in Project Settings.

And rebuild your lights after changing or switch all light sources to moveable.



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