I can’t remember having this issue before, so I figured I’d ask!
I’ve got a CC3 character in iClone. Added body and facial animations. So both bones and blendshapes.
I pop the avatar into 3DXchange. Push the motion and motion plus animations into 3DXchange. The animations seem to be working in 3DXchange.
Then I export to FBX using Unity3D presets.
Once in Unity (2019.2.21 and 2019.3.4) II use the new render pipeline import assets from Reallusion. Those do not work in 2019.3.x, but in 2019.2.x they work fine.
So I have a nice looking avatar with the animation files inside the FBX. So far so good.
However the only animations visible are the bone animations. Looking at an animation sheet in Unity the blendshapes simply remain at zero (except for an eye blink - strangely enough).
What am I missing that I do not have any blendshape animations??
Cheers!
Marco
Edited
4 Years Ago by
Dutchottie