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What to Expect in 2020: iClone

Posted By Eric C (RL) 5 Years Ago
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johnb4467
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Posted 3 Years Ago
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Hi, 
I know this is a very old thread, but just as a follow-up, since it is listed here...did we ever see a release of the dynamic wrinkle system? It's the one system I don't recall ever seeing implemented that I had really thought would make a huge difference -- yet with IC8 just hitting, I'm assuming if we didn't get it...we likely never will. 
Anyway, not meaning to resurrect an ultra-old thread, but figured it appropriate all things considered. :) 

John
inash
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Might as well at this point. Initially it was supposed to have been done at the end of 3rd quarter around September. We are entering 2nd quarter of a new year.  No telling when it will actually be done. 🤷🏾‍♂️ 

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Nick GlassB
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I hope that's not the case because I've held off things I've been working on in the hope this new lip sync will speed up my work flow. Getting to the stage where it would be quicker to do it manually! 
Data Juggler
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I think it was officially 'Middle of next month' (said in February).

That doesn't mean the same thing in software development as you might expect on a calandar.

Whenever someone asks me for a clarification after a date arrives, my answer is 'You didn't think it meant this month did you?'

Middle of next month is a rolling term.

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Amper Sand
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Peter (RL) (2/22/2021)Mid March is the approximate time frame for the iClone 7.9 and Character Creator 3.4 updates.

Hi Peter
It's still valid this ETA?
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Peter (RL)
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Posted 4 Years Ago
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pwnz7321 (2/22/2021)
Mid March for the Next Software Update or the New Road Map or Both?


Mid March is the approximate time frame for the iClone 7.9 and Character Creator 3.4 updates.

                                                                

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JCL1
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There's also this, if you submit what you believe to be a realistic timeline, and the project is late, then you're in big trouble.
It's almost better strategically to be late under unrealistic expectations...
Nick GlassB
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animagic (2/22/2021)
I used to create project schedules and I had an understanding how long things would take and plan accordingly and have a release in April, for example.

Then management said we needed a release in February. So I would create a schedule claiming a release in February. Of course there were delays and the release was in April...:P

"Those who know are seldom in control."


That's part of the territory. Difference is if I say April and they want February I then ask which element of the quality are they prepared to sacrifice - they soon come around to my way of thinking. As for developers; I work on the 1 to 3 rule (If they tell me a month I tell everyone else 3 months ;-)
animagic
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I used to create project schedules and I had an understanding how long things would take and plan accordingly and have a release in April, for example.

Then management said we needed a release in February. So I would create a schedule claiming a release in February. Of course there were delays and the release was in April...:P

"Those who know are seldom in control."


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JCL1
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You guys hit it right on the head, some projects don't even see the light of day if we go by the estimates of the people who work in the trenches.  It's this underlying truth that everyone knows, yet it still happens and it happens everywhere.  It's like it's done this way to 'work the system'.
I'll also add that the annual/quarterly earnings cycle doesn't help either.  It makes it very difficult to commission multiyear projects when shareholders demand results year over year.
And yeah, don't get me started on sales... where everything is based on commissions but there is no dis-incentive for over-promising...


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