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Message
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Chase MT
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Chase MT
Posted 4 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 37,
Visits: 575
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Any tips on creating double chin for older characters?
Thanks.
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Kelleytoons
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Kelleytoons
Posted 4 Years Ago
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Group: Forum Members
Last Active: Yesterday
Posts: 9.2K,
Visits: 21.8K
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There are all kinds of double chins -- if you have some images to share we can probably advise you better (and note there are double chin morphs in CC3).
Alienware Aurora R16, Win 11, i9-149000KF, 3.20GHz CPU, 64GB RAM, RTX 4090 (24GB), Samsung 870 Pro 8TB, Gen3 MVNe M-2 SSD, 4TBx2, 39" Alienware Widescreen Monitor Mike "ex-genius" Kelley
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Chase MT
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Chase MT
Posted 4 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 37,
Visits: 575
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Kelleytoons, I just can't seem to make it work. It's either the chin is too long or the jaw is too wide. Here is the photo.
Edited
4 Years Ago by
Chase MT
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Kelleytoons
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Kelleytoons
Posted 4 Years Ago
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Group: Forum Members
Last Active: Yesterday
Posts: 9.2K,
Visits: 21.8K
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I'm loading up CC3 as I type this (very slow -- it always has to reload every single @#$@ morph brand new on my system) Okay, it loaded up, I spent exactly 60 seconds and got this (so you can get MUCH better if you work at it). Remember that you may need to bake repeatedly in order to get the right exaggeration. But, honestly, if I could get this in a minute you can get very accurate with just morphing and baking. Oh, and I see I didn't make him old, either -- he needs that. (I was also going to suggest that worse comes to worst you could import some Daz morphs but I don't think you need them with this):
Alienware Aurora R16, Win 11, i9-149000KF, 3.20GHz CPU, 64GB RAM, RTX 4090 (24GB), Samsung 870 Pro 8TB, Gen3 MVNe M-2 SSD, 4TBx2, 39" Alienware Widescreen Monitor Mike "ex-genius" Kelley
Edited
4 Years Ago by
Kelleytoons
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Chase MT
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Chase MT
Posted 4 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 37,
Visits: 575
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Thanks Kelleytoons. Was that straight off headshot pro? How did you adjust the nick/double chin? I'll keep trying. Thanks.
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animagic
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animagic
Posted 4 Years Ago
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Group: Forum Members
Last Active: 4 hours ago
Posts: 15.7K,
Visits: 30.5K
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Chase MT (3/2/2020) Thanks Kelleytoons. Was that straight off headshot pro? How did you adjust the nick/double chin? I'll keep trying. Thanks.In the Morphs section of the Modify panel search for "double chin" and then adjust as desired.
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Kelleytoons
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Kelleytoons
Posted 4 Years Ago
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Group: Forum Members
Last Active: Yesterday
Posts: 9.2K,
Visits: 21.8K
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Yeah, it was Headshot pro manipulation. Remember to adjust the neck size, because that goes a long way towards making this character look right (he has a huge neck). And remember to use the Bake button. If you really get stuck more let me know and I'll try a tutorial (and perhaps see if there are any Daz morphs to help).
Alienware Aurora R16, Win 11, i9-149000KF, 3.20GHz CPU, 64GB RAM, RTX 4090 (24GB), Samsung 870 Pro 8TB, Gen3 MVNe M-2 SSD, 4TBx2, 39" Alienware Widescreen Monitor Mike "ex-genius" Kelley
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animagic
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animagic
Posted 4 Years Ago
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Group: Forum Members
Last Active: 4 hours ago
Posts: 15.7K,
Visits: 30.5K
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I played a bit more and this is what I got. There are many morphs available. Besides "double chin", check "jowel" (sometimes spelled "jowl"), "wrinkle", etc. You have to take your time, but it will be worth it. There is an Old Male setting for Headshot. This will give you a wrinkle normal map that you can later adjust. I toned it down a bit. I added some post-processing within CC to the render (couple of LUTs, some blur, some desaturation) for effect. Lighting is important. In this case the photo wasn't very good (no even lighting and mouth not closed), but you still get a reasonable result.
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Chase MT
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Chase MT
Posted 4 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 37,
Visits: 575
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Thank you KelleyToons and Animagic. I'm surprised I missed the "double chin" slider. Much appreciated for both your help.
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