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marcneuffer
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marcneuffer
Posted 4 Years Ago
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Group: Forum Members
Last Active: 4 Years Ago
Posts: 23,
Visits: 39
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I have a scene with an avatar coming out of the water. Does anyone know how to make it look wet?
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Lamias
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Lamias
Posted 4 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 646,
Visits: 2.9K
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I would mainly play with the "Roughness" map. If you lower the brightness and tinker a bit you can achieve a pretty good result. Of course, using the right lighting plays a major role. So, after lowering the "Roughness" map, load some spotlights and move them around your character to achieve a better result.
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marcneuffer
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marcneuffer
Posted 4 Years Ago
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Group: Forum Members
Last Active: 4 Years Ago
Posts: 23,
Visits: 39
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OH! Than you SO much!
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pinguintje
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pinguintje
Posted 4 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 834,
Visits: 1.1K
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And this is with PopcornFX - Flick Water. Best Regards, Arie
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Kelleytoons
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Kelleytoons
Posted 4 Years Ago
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Group: Forum Members
Last Active: 31 minutes ago
Posts: 9.2K,
Visits: 21.8K
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Don't forget that clothing and hair need to also participate to "sell" the concept.
Alienware Aurora R16, Win 11, i9-149000KF, 3.20GHz CPU, 64GB RAM, RTX 4090 (24GB), Samsung 870 Pro 8TB, Gen3 MVNe M-2 SSD, 4TBx2, 39" Alienware Widescreen Monitor Mike "ex-genius" Kelley
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Leowald
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Leowald
Posted 4 Years Ago
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Group: Forum Members
Last Active: Last Week
Posts: 81,
Visits: 2.8K
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Hello! These tips works great for a picture, but what about an animation? I need to animate a character who is not yet wet but who finds himself soaked a few seconds later. Is there a solution?
Or do you necessarily have to create two characters: a dry one, and a wet one and play the transition to video editing ...?
If there is a tip I am interested.
Thank you in advance.
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Kelleytoons
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Kelleytoons
Posted 4 Years Ago
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Group: Forum Members
Last Active: 31 minutes ago
Posts: 9.2K,
Visits: 21.8K
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Nearly any map can be animated, so you could make animated maps that show your character getting wet.
Alienware Aurora R16, Win 11, i9-149000KF, 3.20GHz CPU, 64GB RAM, RTX 4090 (24GB), Samsung 870 Pro 8TB, Gen3 MVNe M-2 SSD, 4TBx2, 39" Alienware Widescreen Monitor Mike "ex-genius" Kelley
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Leowald
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Leowald
Posted 4 Years Ago
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Group: Forum Members
Last Active: Last Week
Posts: 81,
Visits: 2.8K
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How can I do this? I just would like to be able to change the roughness/brighness like the exemple here but in the timeline for animation.
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Kelleytoons
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Kelleytoons
Posted 4 Years Ago
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Group: Forum Members
Last Active: 31 minutes ago
Posts: 9.2K,
Visits: 21.8K
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As I said, create an animated map and drop it into that roughness slot (use any photo editor -- heck, you could even use iClone itself).
Alienware Aurora R16, Win 11, i9-149000KF, 3.20GHz CPU, 64GB RAM, RTX 4090 (24GB), Samsung 870 Pro 8TB, Gen3 MVNe M-2 SSD, 4TBx2, 39" Alienware Widescreen Monitor Mike "ex-genius" Kelley
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Leowald
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Leowald
Posted 4 Years Ago
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Group: Forum Members
Last Active: Last Week
Posts: 81,
Visits: 2.8K
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I'm not sure to understand, sorry in advance if what I'm doing is stupid I made a .gif of my texture to allow me to be dry or wet and drop it into the slot as you said. I get like a play button on the icon now, but I don't see any parameters to be able to change in the timeline.
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