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Unity export rootbone Orientation

Posted By mark.w 4 Years Ago
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mark.w
mark.w
Posted 4 Years Ago
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Hello
I'm confused about the orientation of the _BoneRoot when exporting to Unity.
I thought Unity's default was 'Y' up?
like thisSadassuming the green arrow is 'Y')
https://forum.reallusion.com/uploads/images/6add39fe-00ff-4a79-bda1-ca6f.jpg

however the _boneroot is 'Z' up?
https://forum.reallusion.com/uploads/images/3b707e43-934e-4a6a-95c3-a693.jpg

I've been told by the coders on my team that this will cause  issues with imported animation and foot placment.
We plan on using imported mocap data from  Xsens.
Could anybody clarify this issue for me?
Thanks in advance





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4 Years Ago by mark.w



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