Profile Picture

Feature Requests: Curve Editor Suggestions

Posted By thagreatbelow 4 Years Ago
You don't have permission to rate!
Author
Message
thagreatbelow
thagreatbelow
Posted 4 Years Ago
View Quick Profile
Senior Member

Senior Member (450 reputation)Senior Member (450 reputation)Senior Member (450 reputation)Senior Member (450 reputation)Senior Member (450 reputation)Senior Member (450 reputation)Senior Member (450 reputation)Senior Member (450 reputation)Senior Member (450 reputation)

Group: Forum Members
Last Active: 4 Years Ago
Posts: 11, Visits: 121
Hello all,

I recently purchased iclone 7, 3DXchange Pipeline, and the curve editor. I spent the day using it significantly and learning the ins and outs of the software, and loving it. I come from the world of audio software, like Pro Tools, and Ableton Live, and there are a few features that I felt lacking for ease of use in the curve editor in the context of editing 3d animations.

1) "Track Management". So in Audio Software (DAW - Digital Audio Workstation), it's quite common to have 100 tracks, and organization is a crucial aspect to it. In Pro Tools for example, you can "hide" tracks, so that if you only want to focus on 10 of the tracks, the rest don't get in your way. For example, in the curve editor, if I don't want to bother with the fingers, it would be great if I didn't have to scroll through 50 finger curve editor "tracks" in order to get to the tracks that I do want to edit. I wish I could "hide" those tracks, or group them and minimize them in some way to simplify operation.

2) Track zooming. The animation "tracks" are found on a 2 dimensional X/Y grid for every track containing keyframe information. I frequently found myself zooming in and out with the scroll wheel to go back and forth between getting more detail, and seeing the big picture. The problem is that I have to zoom out in both dimensions. I wish I could choose between zooming in on the X axis while leaving the Y axis zoomed out, and vice versa, zooming in on the Y axis, while leaving the X axis zoomed out. This way I could increase the detail that I see going up and down, while retaining the visibility down the animation road of keyframes farther down the timeline. 

Excellent software!!

Edit: If anybody would like to vote on this feature being added, here is a link to the request. https://www.reallusion.com/FeedBackTracker/Issue/Feature-Requests-Curve-Editor-Organization-and-Zoom-Workflow-optimization
Edited
4 Years Ago by thagreatbelow
Peter (RL)
Peter (RL)
Posted 4 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (115.7K reputation)Distinguished Member (115.7K reputation)Distinguished Member (115.7K reputation)Distinguished Member (115.7K reputation)Distinguished Member (115.7K reputation)Distinguished Member (115.7K reputation)Distinguished Member (115.7K reputation)Distinguished Member (115.7K reputation)Distinguished Member (115.7K reputation)

Group: Administrators
Last Active: Yesterday
Posts: 22.7K, Visits: 35.7K
Thank you for the feedback. As this has been posted in the Feedback Tracker your request will be considered for future updates. Smile

                                                                

Peter
Forum Administrator

www.reallusion.com


thagreatbelow
thagreatbelow
Posted 4 Years Ago
View Quick Profile
Senior Member

Senior Member (450 reputation)Senior Member (450 reputation)Senior Member (450 reputation)Senior Member (450 reputation)Senior Member (450 reputation)Senior Member (450 reputation)Senior Member (450 reputation)Senior Member (450 reputation)Senior Member (450 reputation)

Group: Forum Members
Last Active: 4 Years Ago
Posts: 11, Visits: 121
I just realized that my 2nd suggestion already exists by holding CTRL, or SHIT when scrolling respectively. For anybody else that this is a problem for. 



Reading This Topic