Thank you for the reply, unfortunately this is not what I'm talking about. It is possible to make an eye and then add an iris on top of it via layers to animate. The issue is that the "Facial Animation Setup" doesn't recognize the extra layers as the "Eye Ball" and treats everything as the "Eye." This means that in any automated presets the layers you add
(the eye ball) won't move. This also means that masking doesn't work, and even animating it manually is a pain due to the overlapping parts and them being treated as one body part.
In case there is still any confusion, this is what I want to do:
CrazyTalk Animator 3.1 Pipeline Tutorial - Designing A Fully Functional Masked Eyes: https://www.youtube.com/watch?v=VobLWL7FBHU&t=436sI know this is for 3.1, but as far as I know the process hasn't changed for 4.1. The problem is that the Photoshop import/export features are Pipeline exclusive and I don't know how to do this in the Pro version. When I made my decision to purchase Pro instead of Pipeline I didn't see anywhere in the comparison chart that masked eyes were Pipeline exclusive :
https://www.reallusion.com/cartoon-animator/version-comparison.htmlIf masked eyes are not possible with the Pro version, then I don't see why it's not listed in the comparison chart, because it's kind of a big deal.
Thanks again.