rewinged28
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rewinged28
Posted 5 Years Ago
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Group: Forum Members
Last Active: 3 Years Ago
Posts: 21,
Visits: 170
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Thought I'd show the outfit I've made for a personal project I've been working on. Took me around 4 days to sculpt, retopologise and texture the set. Pretty happy with the results, I just need to model a beard now haha
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Grumpsalot
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Grumpsalot
Posted 5 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 83,
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I would be happy also Rewing. With sculpt I am assuming Zbrush or Sculptris was involved. Honestly it doesn't matter what sculpt program you used the results are very apparent. I sometimes sculpt my own clothing also. Substance Painter rocks for texturing. Thumbs up on this one for 4 days well spent.
Motherboard-Asus Rampage IV Extreme CPU-I7-3930k@3.2 Ghz (overclocked-4.5 Ram-64 gigs Kingston Hyper Beast GPU-2 1080 GTX in SLI
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Peter Blood
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Peter Blood
Posted 5 Years Ago
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That is an excellent piece of work. I haven't got into all of that yet, times are hard and money is short, but if I could produce a piece of work this nice, I'd be very proud of it. A job done well, is a job well done. Kudos. pete
http://www.youtube.com/user/peterblood50?feature=mhee
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Kelleytoons
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Kelleytoons
Posted 5 Years Ago
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Last Active: Yesterday
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Doing a beard is easy -- the stuff YOU did is hard.
Alienware Aurora R16, Win 11, i9-149000KF, 3.20GHz CPU, 64GB RAM, RTX 4090 (24GB), Samsung 870 Pro 8TB, Gen3 MVNe M-2 SSD, 4TBx2, 39" Alienware Widescreen Monitor Mike "ex-genius" Kelley
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rewinged28
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rewinged28
Posted 5 Years Ago
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Group: Forum Members
Last Active: 3 Years Ago
Posts: 21,
Visits: 170
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Thanks for the kind comments! Really appreciate it and inspires me to continue working and improving I'll be making this guy a beard shortly, then I'll be moving to maya and zbrush to finish the actual scene (Helm's Deep) but I'll definitely share the end results in UE4
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