confirming the lag issue - but strangely enough, I'm not seeing a CPU spike ...
on windows 7 - it's taking me literally 45 minutes to import Daz characters to character creator now, my system lags extremely, to the point that it's unusable - even the mouse pointer freezes.
I was going to post a thread on it, but decided to lurk to see if anyone else had a similar issue - made me wonder if the RL products are simply losing compatibility with windows 7.
While I believe there is heavy usage of the CPU - according to my readings it's not a problem on my system nor are all the cores being spiked ...what I am seeing is the path the program is using, and it causes issues with my other softwares - especially ones that heavily rely on internet usage.
So my guess is that changing from cpu to gpu won't address the actual issue which is most likely the way and path the software is processing the data. Basically I suspect that the program developers are trying to use unconventional means of accessing the cpu ...and thats where the problem is causing a buffer underrun, not in the actual cpu usage. - reason I suspect this is one software I use always gives me a "Network error" when I have it up along with iclone...even when not processing anything, That every so often when Iclone is idle, I get a perpetual hourglass flashing, and the false flags I've gotten from anti-virus programs in the past from how the softwares connect to each other. My CPU is self overclocking and still significantly over the requirements. I should not be freezing at all.
also, this specific issue is what has me wondering if I need windows pro for workstations version to circumvent this unorthodox coding errors. specifically the "Microsoft's Resilient File System (ReFS) " - I'm starting to wonder if RL is using computers that are not realistically compatible with normal user computers.
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"To define Tao is to defile it" - Lao Tzu
Edited
5 Years Ago by
planetstardragon