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Scyra's Tricks & Treats — Daz to CC3

Posted By Scyra 5 Years Ago
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Scyra
Scyra
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Thread updated. I also added a part at the end of the Adding CC_Base Maps to Daz Characters heading about pasting ears from CC Base Normals into maps lacking these details.



CC3 & Daz Tricks | CC3 to Unity workflow

Power Ten Productions
Power Ten Productions
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I'm back with a new NVdia card that is making rendering so much faster. Assuming you saw the new CC update with human rendering?
Scyra
Scyra
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Yes, I've been experimenting with it. It makes things look good without having to do Photoshop work. If you plan to work in iClone it's just great, but if you are going to Unity/Unreal it won't do all that much for you. The facial expression updates are a great improvement, and the Edit Mesh > Mirror Copy fixed a foot twist problem I had on one character that would have been a real headache. It's a very good update.



CC3 & Daz Tricks | CC3 to Unity workflow

Power Ten Productions
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Have you played around yet with the Digital Human shader vs PBR?
Scyra
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Yeah, the one on the left is PBR with makeup and detail work done in Photoshop, and Digital Human Shaders are applied to the one on the right, which made the eyes and skin look even better up close...

https://forum.reallusion.com/uploads/images/4655e34a-353c-48bd-9f93-4a3b.png

I posted a close-up picture a just couple posts back in this thread, and you can this new one looks much more realistic. The updated facial expressions (especially the smiles) are also hugely improved.



CC3 & Daz Tricks | CC3 to Unity workflow

F O R W A R D
F O R W A R D
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Super helpful!
Scyra
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By the way, a lot of what makes the Digital Humans look good is the 2 extra normals — the Micro Normal and the Normal Blend Map. You can see which maps really make the difference by selectively deleting them. The Base Color Blend Map and SSS effects can be emulated (faked) with Photoshop overlays. There is a technique to blend multiple Normal maps into one that I am experimenting with now. We should be able to emulate most of the Digital Human effects in standard Unity.

P.S. This thread was made before the Digital Human update. I will have to review and update some things since RL is moving forward in development so quickly. Really, it is quite impressive how aggressive their development is lately. It's kind of a nightmare for making tutorials though.



CC3 & Daz Tricks | CC3 to Unity workflow

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5 Years Ago by Scyra
Nekyojin
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Thanks for all your hard work here Scyra, I found your tips extremely helpful! Hope you will continue more in the future.
discordkewuel
discordkewuel
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Any solution for clothes looks more realistic after import?



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