Thanks Mike, very useful information, I will try this today. It seems that IP address is saved while you open-close projects, but forgotten after open-close Iclone only. And good suggestion for the RL guys to fix that in a future update.
By the way, I did what you suggested, went to Iphone x and Live Face, it is simple, although I am struggling with lips tweaking (particularly p,b,m lips touching) It seems that whatever I change from -+ 0 in any settings, only global strength up is doing the job, but then you upscale every other nasty expression, too. It seems that global strength should stay around 25, and then you can exaggerate the global expression in Iclone, later on.
Still didn't figured out Set Zero Pose method and what can you get with it, because as I see, recorded expression (result) should be exact as actor looks at camera (which is Iphone in this case), and one shouldn't use Set Zero Pose to change that in any way. And when I use it with SZP off, its exactly right. I am placing Iphone in front (parallel) of the live actor face, by the way. Computer screen is way off, and my live actor is looking at Iphone, not at screen. Iphone has imaginary function of the other character that my live actor is talking to. Computer screen has nothing to do with the process, just for recording/settings functions.
Anyway, I just started, saved some settings profiles on the fly, and hope I will find best combination playing with it next few days/weeks.
Gigabyte X299 AORUS Gaming 3 Pro-CF
Intel Core i9-7920X 2.9 gh / Kraken X62 liquid cooler
Samsung SSD 500GB m2- system / WD SSD 2tb sata / Samsung SSD 2tb sata / Intel Optane memory 32gb
128 GB RAM Kingston Fury
GTX 1080 Ti 11GB
LG TV [Monitor] (72.3") 4K, set at 1862x1048, 60Hz (due to Iclone small font in 4k mode)
Windows 10 Home (x64), Iclone 7 , 3DXchange pipeline, Motion Live, Live Face/IphoneX
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