LightofThunder
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LightofThunder
Posted 5 Years Ago
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Group: Forum Members
Last Active: 3 Months Ago
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I see iC7 now has iray. How is it with animation? Slow?
Asus Prime 2390, Intel Corev i9-9900k, 64GB RAM, 1TB SSD, nVidia GeForce RTX 2080ti, Win10v Pro
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kungphu
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kungphu
Posted 5 Years Ago
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Last Active: Last Month
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EZ answer... yeeeeup!
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justaviking
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justaviking
Posted 5 Years Ago
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Q: Slow? A: Yup.
Figure 2+ minutes per frame. Do the math. Decide if it's worth it. Plan accordingly.
I enjoy Iray, but I'd have a hard time using it for any animation longer than 30 seconds. (30 seconds at 30fps = 900 frames. If 2 minutes each, that comes to 1800 minutes = 30 hours of non-stop rendering. And that's if all goes according to plan. And a 2-minute render time could be optimistic.)
To make matters worse, you can get variations in the "noise" from frame to frame, so a single still image might look great, but in an animation you'll notice a subtle flickering, especially on larger flat areas, such as walls. Longer rendering times can help, but what's really needed is some form of "multi-frame" (temporal) noise reduction. Iray might have it, but not the way we've implemented it, and it would probably kill our PCs anyway.
iClone 7... Character Creator... Substance Designer/Painter... Blender... Audacity... Desktop (homebuilt) - Windows 10, Ryzen 9 3900x CPU, GTX 1080 GPU (8GB), 32GB RAM, Asus X570 Pro motherboard, 2TB SSD, terabytes of disk space, dual monitors. Laptop - Windows 10, MSI GS63VR STEALTH-252, 16GB RAM, GTX 1060 (6GB), 256GB SSD and 1TB HDD
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