Hi all,
I have a animation export problem with a prop. I made an instruction animation for gun use in iclone and exported all to unity. I have several characters and animated props that are working fine. The problem however is the gun animation. The gun in Iclone is a prop. And to animate this I linked it to the holster on the belt of the character, and when he draws the gun I switch that link to the hand bone with constrain link keys. With this in Iclone I have a good workin animation. But when i export the gun (with animation keys) the constrain / linkage keys arent convereted or baked into the animation. This results in no animation movement in the export. Is there a way to bake the postion, rotation etc, of where the gun is into the keyframes so i can export it to unity? Or do I have to hand animate it?
Hopefully someone can help me,
thnx -Emile