Thank You for the welcome. I am probably going to ask a million questions, LOL. I am looking at making a turn based combat game modeled after the old Disciples 2 game, but I want to make it in 64 bit graphics, and I am modeling all my characters, landscapes, maps Ext.
Right now I'm lost in the character clothing and skin weights, and transferring textures after I make them in 3D coat. I am taking some 3D Coat tutorials on Udemy which should help, but it seams that CC3 and IC7 are more complicated.
So I hope when I start asking questions that people can help me.
Here is a knight with shield and sword that I made in Blender untextured, and a breast plate with back armor that I made for him in Blender and textured in 3D Coat.