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Anybody know what this symbol means?

Posted By SpaceCore Last Year
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SpaceCore
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raxel_67 (8/5/2019)
Are you on windows 7 by any chance? It is known for having issues with opacity


I am on Windows 10. It is really strange. I did one render and everything was fine. I noticed something I wanted to change, so went in and moved an arm a little, did another render and the hair was messed up. No updates between the renders, no big changes to anything. 
SpaceCore
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4u2ges (8/5/2019)
What I have gathered from the screenshot, those are common hair opacity artifacts. It seems they never go completely away regardless. From personal experience,  upgrading from win 7 to win 10 in the past (and directx respectively) made things look a little better. But still, those artifacts are popping up every once in a while. The only way to fight them is to render with smaller view-port window. You have to experiment, gradually decreasing view-port size and rendering until artifacts are gone. You would loose the render speed and possibly some qualify. But that is a trade-off.



I appreciate that. It is strange how it was fine when I rendered the shot the first time, then the second time it was there. I am thinking I am just going to back everything up to my external hard drive and do a full factory reset on the computer. This deadline is on me and nothing else has gotten me back up and running. 

Thank you everybody for your input! 
3dtester
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It may sound a bit stupid, but did you already try to remove the hair and add it again?




System: Xeon E5-1650v2 @3.5 GHz (6-core), 32 GB, GTX-1080Ti

raxel_67
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If you saved your character as an iavatar you can drag and drop it on top the one in your scene, this will replace the avatar but will keep the animation and hopefully it will remove rhe issue. I once had an older project and the avatar's eyes would start popping out of its sockets in the new version, replaced the avatar in the scene with the same avatar and then everything was fine
SpaceCore
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raxel_67 (8/9/2019)
If you saved your character as an iavatar you can drag and drop it on top the one in your scene, this will replace the avatar but will keep the animation and hopefully it will remove rhe issue. I once had an older project and the avatar's eyes would start popping out of its sockets in the new version, replaced the avatar in the scene with the same avatar and then everything was fine


I did try that. Always so funny to me how something will work, not work, insist on not working, then suddenly work again. Gotta love computers! 
SpaceCore
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3dtester (8/9/2019)
It may sound a bit stupid, but did you already try to remove the hair and add it again?



I actually have not. Oddly enough, it never even occurred to me to just delete the hair prop and try to put the same hair prop back. It just seemed like a render issue more than a prop uissue, so my blinders kept me trying to diagnose a Vcard gremlin. I actually went as far to try a full factory reset on my computer in hopes that it will either fix the problem or give me enough evidence to get Alienware out here and determine if the graphics card just shit the bed for some reason or not. I will let you know when I am back up and running fully if it helped or not. 
4u2ges
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Did you actually play with view-port resolution while rendering? Does it make any difference?




SpaceCore
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I did and nothing fixed it until I did a full backup and factory reset on my desktop. Everything seems fine now. I just have no idea what caused it in the first place. At least I can finish the episodes now though. 



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