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The Daz morph slider parameters are -100 to +100, but CC3 only sees 0 to 100, which results in a morph that only adjusts up, but not down. Is there a solution?
CC3 & Daz Tricks | CC3 to Unity workflow
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Am7add9
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Am7add9
Posted 5 Years Ago
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yes, type a negative value in the box.
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Edited
5 Years Ago by
aeolian
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The-any-Key
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The-any-Key
Posted 5 Years Ago
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You can even enter more than 100. Ex -150 or 345 or 793...
iClone 7, 3DXchange 7 Pipeline, CC3 Pipeline, CT8 Pipeline, Iray, Live Face, iPhone Xr, Win 10, i9 9900K ~5GHz, Nvidia RTX 2080 8GB, 16GB Ram, M.2 SSD
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Group: Forum Members
Last Active: 4 Years Ago
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Oh, that is very useful to know. Thanks, guys. It turns out my problem lies elsewhere; I thought I was dealing with a shaping morph, but it is actually a pose, with many nested sub-components. I don't think I'll actually require this particular pose, so for now my feeling is just to ignore it and move on. I will revisit if it becomes a problem again down the line.
CC3 & Daz Tricks | CC3 to Unity workflow
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