I've been working on a small game that can be played inside iClone with simple interaction between props and the widget window serving as a HUD.
The game is driven by Python API 0.7.3 and doesn't require so far any additional modules on top of what is supplied by RL, has keyboard/mouse input.
Can potentially be a multiplayer game, not sure how far I can stretch experimental API.
Today the ship passed the static fire test and went to space to make the first short flight, so I decided to share some footage.
The mouse controls are so far FPS, obviously not suitable for 3D navigation, as well as there is no collision detection yet.
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