Sorry. It turns out that I'm just re-inventing the wheel over here.
For anyone else interested in expanding their motion library, two guys called Roidz and Deozaan already did the heavy lifting on converting all 2500+ motion clips to FBX for the Daz Genesis armature. It's available for free on the Unity asset store. 3DX-7 converts it over to iClone in just a couple of clicks.
I still want to learn more about how to workflow big, messy raw mocap files into iClone though. Does anyone use Blender to do this?
Edited
5 Years Ago by
Hyzenthlay