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No Simultaneous Displacement & Bump/Normal!!???

Posted By TonyDPrime Last Month
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TonyDPrime
TonyDPrime
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NOOOO!!!!
Wha???!!!......
Please tell me I am wrong here! 

Every time a texture is put into Displacement it deactivates the Bump/Normal.

Is this a limitation of iClone currently?
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Last Month by TonyDPrime
TonyDPrime
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Wait a minute....
The Displacement is merely accentuating the bump map as a height map?....

I don't want this, how do I get them to exist independent of each other....
Like a texture displacement with a bump on top of that?

TonyDPrime
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Because you can apply Tessellation, but that reduces all detail.  And then, you can't even control the Bump amount when a Displacement is applied....




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