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Hair created on zbrush cartoon style, Trying weight map in 3d max but I cannot find the way to make...

Posted By cynsegura 8 Months Ago
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Hair created on zbrush cartoon style, Trying weight map in 3d max but...

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cynsegura
cynsegura
Posted 8 Months Ago
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Hi guys!
I created hair on zbrush cartoon style. I would like to apply physics and springs, but I cannot find the way. All that I was trying until so is no working. I was trying to do this https://www.youtube.com/watch?v=HlsifTE2r_M&t=350s but it tells me that I need to create skin. So it doesn't work out. I was trying to find tutorials everywhere to get that with hair from zbrush on maya or 3dmaz and I could not find anywhere. If you know about this. Please send to me!! Thanks a lot!
vidi
vidi
Posted 8 Months Ago
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a Weightmap is like a Texture ,therefore your sculpted hair need a UV map for create the grayscale Texture map
Black means no physic


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liebe Grüße vidi
http://vididoll.de/1grafik/promoforum.png




vidi
vidi
Posted 8 Months Ago
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Group: Forum Members
Last Active: Yesterday
Posts: 10.4K, Visits: 36.4K
a Weightmap is like a Texture ,therefore your sculpted hair need a UV map for create the grayscale Texture map
Black means no physic


-------------------------------------------------------------------
liebe Grüße vidi
http://vididoll.de/1grafik/promoforum.png







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