jonasbendiksenjunk
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jonasbendiksenjunk
Posted 5 Years Ago
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Group: Forum Members
Last Active: 5 Years Ago
Posts: 3,
Visits: 154
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Hello, I was wondering if anyone has a successful pipeline to take a character via 3dxhange into iclone, animate it with face&motion (I have perception neuron), then get it back to DAZ for rendering? I haven`t found a way to get a hi level DAZ character with all its morphs and skins to look the same in iray in iClone as it dows in DAZ, even when only using the same environment IBL light and nothing else. Everything turns flar in iclone in comparison, it seems it is very hard to translate the DAZ materials to iclone. So in these cases I want to use iclone just to animate and motion capture and then to the final renders in DAZ.
Thanks!
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animagic
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animagic
Posted 5 Years Ago
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Group: Forum Members
Last Active: 10 hours ago
Posts: 15.7K,
Visits: 30.5K
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Normally you could do that with FBX, but from what I've heard FBX import into DAZ is not reliable unless that has changed with recent versions.
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