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Message
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vidi
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Group: Forum Members
Last Active: Last Week
Posts: 10.8K,
Visits: 40.2K
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What is the sense of select items in the GOZ menu ? GOZ do not work if you use it.. Oh really I hate to waste my time with nonsense workflow features.
------------------------------------------------------------------- liebe Grüße vidi
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Peter (RL)
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Peter (RL)
Posted 5 Years Ago
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Group: Administrators
Last Active: 8 minutes ago
Posts: 22.7K,
Visits: 35.7K
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Can you explain a bit more about the problems you are having? Are you referring to the "Split Body Part" checkboxes on the GoZ Menu? I've tested this option and I can't find any problems. The selected items show up correctly in ZBrush under Sub Tools. Likewise, if you select the required objects in CC3's Scene Manager and use GoZ these should all transfer over to ZBrush without any issues.
Peter Forum Administrator www.reallusion.com
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vidi
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Group: Forum Members
Last Active: Last Week
Posts: 10.8K,
Visits: 40.2K
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Back to CC do not work in this case
------------------------------------------------------------------- liebe Grüße vidi
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Peter (RL)
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Peter (RL)
Posted 5 Years Ago
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Group: Administrators
Last Active: 8 minutes ago
Posts: 22.7K,
Visits: 35.7K
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vidi (4/16/2019) Back to CC do not work in this case Hi Vidi Can you be a little more detailed about the issue so we can try and reproduce the problem? Please try to explain your workflow steps and what isn't coming back to CC3? Thanks.
Peter Forum Administrator www.reallusion.com
Edited
5 Years Ago by
Peter (RL)
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vidi
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Group: Forum Members
Last Active: Last Week
Posts: 10.8K,
Visits: 40.2K
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If you use GOZ with split Bodyparts and try to GOzed it back to CC no Morph only extra mesh( as asccessory)and if you use select from popup menue it close(crash) CC completly For me it it is not usable
Without split it work like expected
------------------------------------------------------------------- liebe Grüße vidi
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Peter (RL)
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Peter (RL)
Posted 5 Years Ago
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Group: Administrators
Last Active: 8 minutes ago
Posts: 22.7K,
Visits: 35.7K
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Thank you for explaining more about the problem. We will check this issue and get back to you when more is known.
Peter Forum Administrator www.reallusion.com
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Peter (RL)
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Peter (RL)
Posted 5 Years Ago
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Group: Administrators
Last Active: 8 minutes ago
Posts: 22.7K,
Visits: 35.7K
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vidi (4/19/2019)
If you use GOZ with split Bodyparts and try to GOzed it back to CC no Morph only extra mesh( as asccessory)and if you use select from popup menue it close(crash) CC completly For me it it is not usable
Without split it work like expected Hi Vidi So far the team have not been able to reproduce the problem. Would it be possible to create a video clip showing the steps you take leading up to the issue occurring? This will help them understand the issue better.
Peter Forum Administrator www.reallusion.com
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wreeky
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wreeky
Posted 5 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 17,
Visits: 568
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This was happening to me too. Basically, the list of items being returned to CC3 had extra body meshes like CC_Base_Body(1), CC_Base_Body(2), etc. The one being edited in Zbrush was (2) but CC3 was mapping (1) to CC_Base_Body. (2) was set to acc/cloth. Open Zbrush first and go to Preferences > GoZ and click Clear Cache Files. The next time you GoZ from CC3 the subtools will not have (1), (2), etc after the names. Clicking GoZ All will now map the correct meshes back in CC3. So always clear the cache before starting a new project.
RW Saenz https://timemonkscomics.com https://twitter.com/timemonkscomics Reallusion, Unreal, Substance, Blender, Photoshop, zBrush, Marvelous Designer Rig - 128G Ram, i9 10900K, RTX 3090
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Spyros_F
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Spyros_F
Posted 5 Years Ago
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Group: Forum Members
Last Active: 3 Years Ago
Posts: 4,
Visits: 74
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Thank you! I had exactly the same issue and your suggestion to clear cache solved it.
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BlueyCreative
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BlueyCreative
Posted 5 Years Ago
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Group: Forum Members
Last Active: Yesterday
Posts: 261,
Visits: 2.8K
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i seem to be experiencing the exact same issue. I add a CC3 character then click GoZ from CC3, Split all parts and work on it in ZBrush and click GoZ to return to CC3. The only option is to update but as a cloth or accessory. It refuses to update the mesh. Tried clearing GoZ cache but still no luck the character comes back into CC as Create Cloth or Create Acc. CC_Base_Body(1), removing cache from GoZ does nothing?? If i click GoZ preferences i see this: Latest version of ZBrush, Latest version of CC3\
Bluey Creative in the Marketplace
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