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Whats up with the extra joints?

Posted By lwik 5 Years Ago
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lwik
lwik
Posted 5 Years Ago
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Last Active: 3 Years Ago
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Hi All, In my spear time I am learning iClone and 3DXchange this software. From Cinema 4D I used a Quadruped joint system and attached it to a generic bear model and you can see in one of the photos. Once I import it as an FBX it in to 3DXchange and convert to a non standard file, all these extra joints are created and it is confusing, as you can see in the included photo.

How do I fix this so ti matches the C4D model?

Thanks!
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Bear_c4d.jpg (81 views, 123.00 KB)
bear_1.jpg (74 views, 179.00 KB)



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