Tech support could not address my issue and referred me to the user forums. :0
I'm having issues with the imported PSD file. I grabbed a pic of Rick from the internet to experiment with. Used the PSD template from Reallusion and followed the instructions and video tutorials (several times). CTA3 Pipeline reads the PSD and brings the character in and assigns the bone structure. The problem is, certain bones when rotated break off from the character. All tech support could tell me was to double bind bones. Everything was already double bound. The PSD imported character's bone structure and binding looks identical to the bone structure of a stock Elastic Person that ships with the application. I'm stumped.
I made a ZIP file containing a couple of screen grabs of what I'm seeing as well as my CTA3 project file and the PSD file if anyone want to take a look.https://drive.google.com/file/d/1Z1QlnWXflSX5nnP-ZHUgNaTnWtJm5Kmd/view?usp=sharing
Thanks for reading,