I noticed that when I the expression make the characters cheeks raise as in happy when the character auto blinks the eyelids dig into the cheeks.
Now that expression is independent to muscle this bring up a problem especially with big cartoony eyes.
If the cheeks change height the blink should be less pronounced automatically.
For now I put eye blink values in negative range when cheek raise is added but it looks a bit odd.
So should this be reported as a bug?