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Character Creator - 2019 Roadmap

Posted By Miranda (RL) 5 Years Ago
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AlbertDup
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Hi any news on the Unreal iClone Live Link? It will literally save me hours every day with the project we are working on at the moment. It takes currently over an hour to import the FBX into Unreal with animation from iClone that was motion captured per take per character.  Feedback on the IK driven motion capture would also be great.
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5 Years Ago by AlbertDup
Tony (RL)
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AlbertDup (7/5/2019)
Hi any news on the Unreal iClone Live Link? It will literally save me hours every day with the project we are working on at the moment. It takes currently over an hour to import the FBX into Unreal with animation from iClone that was motion captured per take per character.  Feedback on the IK driven motion capture would also be great.


Hi Albert,
Unreal Link Link Plug-in for iClone will be released in late July or early August.
I sent you a private message for the Showcase Collection Program (a chance to get the software earlier and for free)


                                                          
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5 Years Ago by Tony (RL)
wreeky
wreeky
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Live Link will be a major time saver for me as well. Currently, for every panel of my graphic novel, IF the scene is compact enough that I can pull it off in iClone, I do. Most of chapter 1 is iClone.

However, I'm finding building scenes with 100s of assets or large landscapes in Unreal to be much easier. The only drawback is creating poses in iClone and importing those into Unreal take so much time it ruins any creative flow. Yes you can tweak poses in Unreal and save poses, etc. But posing characters seems so much intuitive in iClone. Especially faces.

Being able to live pose characters and screen shot panels from Unreal will improve my workflow considerably. 




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Waterlane Studios
Waterlane Studios
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Miranda (RL) (6/24/2019)
Hello everyone!

We shall be able to show you some work in progress next month. BigGrin


any news on the horizon..? :-)
Miranda (RL)
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Hello, how did you know that I am going to post something on Friday.  Tongue

Waterlane Studios (7/24/2019)
Miranda (RL) (6/24/2019)
Hello everyone!

We shall be able to show you some work in progress next month. BigGrin


any news on the horizon..? :-)


Mythcons
Mythcons
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Very much looking forward to an update on JCMs. Smile It's going to be a game-changer.

I'm hoping the system will also allow for morph-linking, so that a single dial can slide several morph values simultaneously (a CTRL dial).
Waterlane Studios
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Miranda (RL) (7/25/2019)
Hello, how did you know that I am going to post something on Friday.  Tongue

Waterlane Studios (7/24/2019)
Miranda (RL) (6/24/2019)
Hello everyone!

We shall be able to show you some work in progress next month. BigGrin


any news on the horizon..? :-)





...   :-)
Kelleytoons
Kelleytoons
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Ah, but perhaps "Friday" has slipped to "Monday" (perfectly all right -- better later, good, than sooner, not done :>Wink.



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Miranda (RL)
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haha Mike knows me!
I still want to keep my promise, here you go!

This is the conversion result of the face creation plug-in.  Import a photo without doing further settings.
I will show you how it works on Monday. Tongue
https://forum.reallusion.com/uploads/images/94f96edb-a720-4e85-bcd7-2c2d.png
Jfrog
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This is the conversion result of the face creation plug-in.  Import a photo without doing further settings.


The result is pretty close!   

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