Profile Picture

Missing the designated material- blender help!

Posted By tomcleaver 5 Years Ago
You don't have permission to rate!
Author
Message
tomcleaver
tomcleaver
Posted 5 Years Ago
View Quick Profile
Senior Member

Senior Member (278 reputation)Senior Member (278 reputation)Senior Member (278 reputation)Senior Member (278 reputation)Senior Member (278 reputation)Senior Member (278 reputation)Senior Member (278 reputation)Senior Member (278 reputation)Senior Member (278 reputation)

Group: Forum Members
Last Active: 2 Months Ago
Posts: 7, Visits: 98
Hey guys and gals, if anyone could help me with this i'd be most appreciative.

I've looked at the other forum posts re: this issue and they helped me get here, i'm so close Smile
I'm trying to import FBX from blender into CC3. At the moment all i'm doing is exporting with blender set as the target tool with embed textures on, then importing to blender (rotation unticked), then exporting the unchanged file to a new fbx file (mesh and armature only, no leaf bones etc. etc.)
I'm just trying to export and reimport with no changes, from there i figure i'll be able to get the changed ones through.
I've got this last error and i can't for the life of me figure it out. It's only the Head Skin thingy
???https://forum.reallusion.com/uploads/images/f62339a2-e1b6-4d55-aab9-364a.png



Reading This Topic