Broometoons (2/6/2019)
So after yesterdays first test to see how easy it was to make a turning head, I've drawn something a tiny bit more involved. The whole process, from drawing it to uploading this video took a little over two hours. I'll come back to this one, add more detail and start seeing how easy it is to swap out sprites, make the head talk etc. My problem is, work gets in the way of doing this!Hi Broometoons
One of Reallusion's trainers had offered advises based on your project - "Basic Monkey Test".
As we talked about, I would like to share the tips with the entire Beta population and let users benefit from this test.
Hi All Beta Users
Want a Reallusion in house trainer to help with CTA 4?
Want an animation lesson from a Reallusion certified animator?
Want your project(s) re-touched by Reallusion CTA Team?
What are you waiting for? Just submit your showcase(s) and send your project(s) to me = Ola.
Here are the suggestions and video guide our trainer provided based on Broometoons' project.
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To make my reply more understandable, I chose your monkey as reference and created a test project for 360 head creator. I am not one of the developers of this tool so I was able to test it from the angle of a beta user just like you.
Here is my test video uploaded onto Youtube:
As you can see in the video. The moving range of the head in my 1st attempt is a bit limited. The result wasn't very satisfying so I gave it another try. During the process of 2nd attempt I simply added new middle keys in the Head Turn Layout, then I copied keyframes of the four conerners onto the four middle ones. This way I would have good middle keys to keep making the look of four corners more extreme.
IMHO The 2nd attempt has been improved quite a bit but still having issues like the consistency of the facial elements across keyframes (in terms of size and shape). The ears were not convincing enough when the head turns. All these could be solved by carefully Transform, Deform and change the layer orders (Layer Manager) of facial elements. Again I spent some time and created another version following these rules. Both Average and Mirror tools were very useful during my 3rd attempt. I use Average tool a lot for keyframe iterations and Mirror for speeding up the process. The outcome still has room for improvement but it does look much better compared to my 1st attempt
Edited
5 Years Ago by
Ola(RL)