Thanks for the feedback everybody. Some excellent suggestions and I am looking at them all as a way to improve the scene and setting.
Thanks Charlie. I try very hard to make the illusion that Shorn and, by extension, Aldeon is a tangible place.
Werner: You always see the little bits I put in my "old" friend.
I'm extremely glad you like the innkeeper. He is, by far, my favorite supporting
character. I see the Inn as more of a middle-class establishment and, as such, must be at least moderately clean to attract customers. I'm trying
to build a 'base of operations' and a 'support team' for Ari and her story. I thought about having her go off alone on world spanning adventures right
away but, unlike Conan for example, she has family and friends and her 'base' will be important when the story drags her into the farther reaches of Aldeon.
Ari(e): Hehe I love it. Thank you for the comment on the movements. I'm getting better but they're still a bit clunky in places. I think I spend more mental energy
on movements than any other thing. They're the most frustrating part for sure.
Walt: Thank you man. Yeah the climbing sequence took me about 2 weeks to get it looking passable. I think I just barely made it work. Your suggestions for
the pub are very good. I think I will put some DOF on the close up of Clayton. I noticed while considering it that Claytons mustache needs to be adjusted.
It disappears when he talks sometimes.
Also I like your suggestion to add a camera in the soldiers scene. My initial idea was to have it shot as if you were
seeing it from Aris' perspective but that did end up a bit boring. Thanks for the thoughts.
3Aliens: Thank you for your comment it is much appreciated. I looked at the background sounds clip and it's perfect for this scene. Thanks for that heads-up! It sure beats
me and my wife mumbling things into the microphone.
pete Edited for clarity and bad grammar. Jeez didn't I learn anything in school?
http://www.youtube.com/user/peterblood50?feature=mhee
Edited
5 Years Ago by
Peter Blood