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Message
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teto45
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teto45
Posted 5 Years Ago
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Group: Forum Members
Last Active: 5 Years Ago
Posts: 4,
Visits: 56
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I try to make new sliders with Blender. First try, Nothing change, just to test: - Create a new project, do whatever with the model.
- Export it as .obj
- Don't touch to the .obj file.
- Modify the model with few sliders.
- Create morph with source (current model) and target (the untouched .obj).
- Profit.
Now try to do things with Blender: - Create a new project, do whatever with the model.
- Export it as .obj
- In Blender, import the .obj (tried this with 2.79 and outstanding 2.8). Keep vertices names, import whole body (see below)
- Do something, export it in .obj, under the same name, see below:
- I tried many things, but whatever I do, when I create the morph, it says that ."Obj file or decryption is corrupted".
What I miss? What is the correct options to export successfully a .obj after edit ?
Thanks if you can help.
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4u2ges
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4u2ges
Posted 5 Years Ago
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Group: Forum Members
Last Active: Yesterday
Posts: 5.0K,
Visits: 15.9K
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Here is the right Blender Import/Export settings https://forum.reallusion.com/FindPost393673.aspx
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The-any-Key
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The-any-Key
Posted 5 Years Ago
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Group: Forum Members
Last Active: 3 Weeks Ago
Posts: 356,
Visits: 1.9K
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These worked for me in Blender: https://forum.reallusion.com/399777/Blender-import-and-export-settings
iClone 7, 3DXchange 7 Pipeline, CC3 Pipeline, CT8 Pipeline, Iray, Live Face, iPhone Xr, Win 10, i9 9900K ~5GHz, Nvidia RTX 2080 8GB, 16GB Ram, M.2 SSD
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4u2ges
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4u2ges
Posted 5 Years Ago
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Group: Forum Members
Last Active: Yesterday
Posts: 5.0K,
Visits: 15.9K
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CC3 sliders making routine is different form making morphs in iClone. Those are not going to work for CC3.
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The-any-Key
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The-any-Key
Posted 5 Years Ago
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Group: Forum Members
Last Active: 3 Weeks Ago
Posts: 356,
Visits: 1.9K
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4u2ges (1/15/2019)
CC3 sliders making routine is different form making morphs in iClone. Those are not going to work for CC3. Sorry. Was just thinking about the import and export settings in Blender. But maybe they only work for Clone exported object too. That would however explain why I was not able to create morph sliders in CC with the Blender settings. I assume it would be the same settings for iClone as CC. I thought it was something wrong with the avatar I used. But will try with these other settings.
iClone 7, 3DXchange 7 Pipeline, CC3 Pipeline, CT8 Pipeline, Iray, Live Face, iPhone Xr, Win 10, i9 9900K ~5GHz, Nvidia RTX 2080 8GB, 16GB Ram, M.2 SSD
Edited
5 Years Ago by
The-any-Key
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teto45
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teto45
Posted 5 Years Ago
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Group: Forum Members
Last Active: 5 Years Ago
Posts: 4,
Visits: 56
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Many, many, many thanks, both of you. That helps me a lot ! I didn't try it yet because I'm not at home, but there's no reason that woudn't work. And I searched in the forum but found nothing. If someone from Reallusion is reading this, I think that it's must be in user manual. Edit : Just tried. Worked perfectly. Just great. And thanks again. (and discovered something : you can save as a blend, work on another model, re-open the blend, export as .obj and no problem!)
Edited
5 Years Ago by
teto45
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The-any-Key
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The-any-Key
Posted 5 Years Ago
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Group: Forum Members
Last Active: 3 Weeks Ago
Posts: 356,
Visits: 1.9K
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The settings did not work for me. Got the error "object or key is corrupted". I did however tested some other settings and found a solution that worked for me. Export from CC3 as obj and import to Blender using: Export back as obj to CC3 as morph slider target:
iClone 7, 3DXchange 7 Pipeline, CC3 Pipeline, CT8 Pipeline, Iray, Live Face, iPhone Xr, Win 10, i9 9900K ~5GHz, Nvidia RTX 2080 8GB, 16GB Ram, M.2 SSD
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4u2ges
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4u2ges
Posted 5 Years Ago
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Group: Forum Members
Last Active: Yesterday
Posts: 5.0K,
Visits: 15.9K
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lol We are obviously doing something different. But here is the only way it works for me (and does not work otherwise):
Edited
2 Years Ago by
4u2ges
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The-any-Key
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The-any-Key
Posted 5 Years Ago
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Group: Forum Members
Last Active: 3 Weeks Ago
Posts: 356,
Visits: 1.9K
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4u2ges (1/16/2019) lol We are obviously doing something different. But here is the only way it works for me (and does not work otherwise):
We live in a wonderful and consistent world :-) I did however used one of the game base avatars, so it might be that.
iClone 7, 3DXchange 7 Pipeline, CC3 Pipeline, CT8 Pipeline, Iray, Live Face, iPhone Xr, Win 10, i9 9900K ~5GHz, Nvidia RTX 2080 8GB, 16GB Ram, M.2 SSD
Edited
5 Years Ago by
The-any-Key
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jbiziou
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jbiziou
Posted 4 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 11,
Visits: 85
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Very cool thank you for the workflow, Can you also export Morph shapes into blender from Character creator 3 ? so you can animate them there ?
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