bcollins
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bcollins
Posted 5 Years Ago
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Group: Forum Members
Last Active: 3 Months Ago
Posts: 30,
Visits: 105
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In the image you can see lines in the shins of the converted game base model as oppossed to the non converted model in Unity-- is there a way around this--
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TonyDPrime
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TonyDPrime
Posted 5 Years Ago
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Group: Forum Members
Last Active: 7 days ago
Posts: 3.4K,
Visits: 12.4K
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I don't know much about Unity, but the mesh might need to be subdivided/tessellated in Unity, maybe not 1x, but 2x even?
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