There are two ways to add a prop to a character.
METHOD 1:
Take the character to Composer Mode and add the prop. Select the prop (i.e. Hat) and click the "Attach" button and then click on the body part to attach the prop to (i.e. Hair).
If the layering is not correct then select the prop and use the "Send to Front", "Send to Back", etc. button to adjust it.
The Prop is now attached to the hair and will move as the hair moves.
NOTE: When adding a prop to a character in Composer Mode that prop will only be adjustable within the layers of the characters, not the layers of a scene. Keep in mind that a character object contains the various layers of the characters body parts and props. A character object may be moved about in a scene but the layers within the character object can not. Only by using the Layer editor can you change the ordering of the object within a character object.
METHOD 2:
With a character on the Stage, add a Prop (i.e. hat). Select the Prop then click on the "Link" option then click on the characters body part to link the prop too (i.e. hair). Adjust size and position of the prop.
The Prop is now attached to the hair and will move as the hair moves.
WHY USE ONE METHOD OR THE OTHER?
Using Method 1 makes the prop part of the character object while using Method 2 has the character and prop as two separate objects.
Method 1 allows the prop to appear between various body parts (i.e. a ball between the hands) while with Method 2 the Prop can only be in front of or behind the character and not between the layers of the character as in Method 1.
In Method 1 the prop can not be un-attached and left behind where in Method 2 it can.
Jeff
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