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Well Flip Me!

Posted By sonic7 6 Years Ago
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Kelleytoons
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Posted 6 Years Ago
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The link I posted will mirror BVH files (the whole clip).  I suspect the process will be equally easy inside of iClone, using Python (then again, I'm speaking from divine ignorance.  I suppose I should see if I can do it inside of Blender first, but I'm pretty busy right now.  The only warning flag I can see is if it's that easy to reverse an iClone motion file why hasn't RL offered this?  So perhaps there are "gotchas" that will make it an insurmountable task.  For me it's not a high priority since I always bring my mocap in via BVH and can use that webpage I posted if I need to reverse things).



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RobertoColombo
RobertoColombo
Posted 6 Years Ago
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Hi,

while waiting for Python-based solution, one way that could help in some cases is the following:

1. isolate the character, i.e. let it alone in the scene
2. render the scene with only the character and... guess what ? ... a green background (or any color very different from the character textures)
3. go to an NLE and horizontally flip the video (i would say that every NLE is able to do that very easily)
4. create a video file with the character
5. go back to iClone and put the video file (CTRL+drag) in a way that fit with the original character size and position
6. switch off the original character

For most of the cases it should work.
Cheers

  Roberto

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6 Years Ago by RobertoColombo
sonic7
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Hi Roberto ... Yes that's another interesting way to go .... In this particular case, the flipped geometry is for use half way through the making of animation 'cycles'. And because quite a few animations have that 'mirrored' center (compared to the start and end) - I thought it would be good to have a way of quickly producing it .... But as Mike just mentioned, there *may be* reasons it hasn't been made available directly iClone.

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animagic
animagic
Posted 6 Years Ago
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I remembered this being requested quite some time ago. That may actually have been before the Feedback Tracker.


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bexley
bexley
Posted 6 Years Ago
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I actually added a thread to the FBT -- after 7 versions RL should be able to give us a straight answer!  The more time I spend in frame-by-frame mode, the more infuriating this is.

https://www.reallusion.com/FeedBackTracker/Issue/A-way-of-mirroring-poses

--Bex
Rampa
Rampa
Posted 6 Years Ago
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This is one that could really benefit from a someone writing a Python utility for. 

As soon as our python developers get up to speed, we'll probably start seeing a lot of utilities to fill in the gaps.
Kelleytoons
Kelleytoons
Posted 6 Years Ago
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I'm messing about with it right now (well, today -- not sure how much time I'll have to work on this for the next few days).  It seems doable, although I'm finding some problem areas I'll ask Luke about when he gets back from vaca.



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