Okay, then it sounds like what you need is performance ready hardware, in order to animate the characters someone else will create for you. The face I created can already be animated with Live Face but now you need to be able to do that.
That hardware WILL be expensive, no two ways around it. If you only want the heads to move and talk you can get away with a system like iClone with the Live system (the main system and the Face Live for iPhone part). That's the software and you can look up the latest prices (I think you can get what you need for less than $500 there but I haven't looked recently). Then you'll need an iPhone X/Xr/Xs for each actor you want animating at the same time. The Xr right now is going for around $500 a pop, so just multiple your actors (that have to be on together) by that number.
If you want the actors to also move, you'll need mocap suits or controllers of some sort. ALL sorts of ways to do that, but typically you would get something like a Perception Neuron suit for each performer, at around $2K per suit (with another $500 for the software -- luckily you only need to pay for the software once).
So if you need face and body movements for all four actors at the same time, the minimum software and hardware costs (not counting the actual computer and system to display this wherever you have in mind) will be around $13K (but I would budget at least $15K for it -- you always end up spending more than you think). If you can get by with only "talking heads" (literally) then you could do all four on stage for around $2.5K. If you only need one at a time you could do the Face only part for around $1K (not counting iClone, though) and the Face and Body for around $3.5K.
The *least* expensive part will be getting someone to model the faces for you -- if you are happy enough with what I did, for example, I would do all four in an afternoon for not more than $300 (including clothes, of course). You shouldn't have to spend more than $500 for that, though.
So it sounds like the first thing you need isn't a 3D artist, but someone on-site who understand the 3D hardware and software needed to run such a performance system (assuming you have the funds). Most tech folks are capable or at least capable of learning, but give EVERYONE (both your performers and the at least two or three folks you want running the system live) time enough to learn the system totally apart from the acting rehearsal. Think of your tech rehearsal as being *nearly* as important as the time you normally spend rehearsing and blocking just lines -- so if you would rehearse that for four to six weeks, I would not in any way spend less than two or three weeks AFTER you have your regular rehearsals at running the tech.
If you have the funds, I sure wish I was in your area -- not that I would work for you (as I said, I'm retired) but I would certainly volunteer to help just to see such a performance possible. I think it is -- but I also think there will be a TON of issues you will have to work out.
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Mike "ex-genius" Kelley
Edited
6 Years Ago by
Kelleytoons