hcameron90
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hcameron90
Posted 6 Years Ago
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Last Active: Last Month
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Hey Guys I have the popcornFX learning package and it has a popcorn mesh template. I want to use this particle but instead of using the popcornFx with the mesh flying everywhere, is there a way to freeze the effect at a certain point to use as a prop/particle? Thanks
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mtakerkart
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mtakerkart
Posted 6 Years Ago
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Last Active: Yesterday
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I'm not english language friendly so I don't understand your request... Can you be more specific on which particle do you use ? Do you want to freeze the velocity of the particles and they stay in the air ?
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hcameron90
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hcameron90
Posted 6 Years Ago
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Group: Forum Members
Last Active: Last Month
Posts: 295,
Visits: 2.0K
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My Bad I should have used different terminology. Instead of using freezing I should have said static. So when you press Shift+S to simulate the effect
So I was using the mesh effect using popcorn as the mesh. is there a way ( once I press shift + S) to create a static or still effect to the mesh emitter. So instead of it moving, it's still.
Does that make sense?
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mtakerkart
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mtakerkart
Posted 6 Years Ago
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Group: Forum Members
Last Active: Yesterday
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Visits: 28.2K
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the shift+S is only to run your particle in looping mode without hit the play button of your scene , it's just a sort of an endless running preview to see the different behavior by changing the settings. You can make sort of freeze/stop after hiting the play button then stop .
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