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Shoes not pose conforming in CC3 from Daz

Posted By pruiz Last Week
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pruiz
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https://forum.reallusion.com/uploads/images/58d9b3e7-7ff1-44cd-ad04-9a0a.jpgI import a character G8)  from Daz fine to CC3 with transformer - but if I change the pose in CC3 (to experiment with iRay render) the toes pop through the shoe surface. Is there some trick to fix this?
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Kelleytoons
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That's a pretty extreme pose (with extreme shoes) and it's possible what you want to do isn't possible (even in Real Life - looking at the back leg I really don't think that a girl could keep her shoe on with that extreme a pose).  But if you let me know which shoes, exactly, you are using I'll take a closer look at it.



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pruiz
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pruiz (12/8/2018)
https://forum.reallusion.com/uploads/images/58d9b3e7-7ff1-44cd-ad04-9a0a.jpgI import a character G8)  from Daz fine to CC3 with transformer - but if I change the pose in CC3 (to experiment with iRay render) the toes pop through the shoe surface. Is there some trick to fix this?

Actually I am able to fix the rotation in edit pose  as well as corect the 'extremeness' of the pose itself - it's actually a standard cc3 pose. Thanks for the comment and offer to help. The shoes are peep toe platforms by Idler 168 at Renderosity.



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