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I import a character G8) from Daz fine to CC3 with transformer - but if I change the pose in CC3 (to experiment with iRay render) the toes pop through the shoe surface. Is there some trick to fix this?
Edited
6 Years Ago by
pruiz
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Kelleytoons
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Kelleytoons
Posted 6 Years Ago
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That's a pretty extreme pose (with extreme shoes) and it's possible what you want to do isn't possible (even in Real Life - looking at the back leg I really don't think that a girl could keep her shoe on with that extreme a pose). But if you let me know which shoes, exactly, you are using I'll take a closer look at it.
Alienware Aurora R16, Win 11, i9-149000KF, 3.20GHz CPU, 64GB RAM, RTX 4090 (24GB), Samsung 870 Pro 8TB, Gen3 MVNe M-2 SSD, 4TBx2, 39" Alienware Widescreen Monitor Mike "ex-genius" Kelley
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pruiz (12/8/2018)
I import a character G8) from Daz fine to CC3 with transformer - but if I change the pose in CC3 (to experiment with iRay render) the toes pop through the shoe surface. Is there some trick to fix this? Actually I am able to fix the rotation in edit pose as well as corect the 'extremeness' of the pose itself - it's actually a standard cc3 pose. Thanks for the comment and offer to help. The shoes are peep toe platforms by Idler 168 at Renderosity.
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