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toystorylab
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toystorylab
Posted 5 Years Ago
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Group: Forum Members
Last Active: 34 minutes ago
Posts: 4.4K,
Visits: 28.7K
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I used "Fit To", worked fine (Fit to M4 base character)... Will try Rampas Method in the next days...
Toystorylab on Vimeo : Crassitudes (my "Alter Ego") on Youtube:
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Rampa
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Group: Forum Members
Last Active: 2 hours ago
Posts: 8.1K,
Visits: 60.2K
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I had the legs and feet distort a bit with the "Fit To". Not sure why, it should go perfectly.
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Kelleytoons
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Kelleytoons
Posted 5 Years Ago
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Group: Forum Members
Last Active: 6 hours ago
Posts: 9.1K,
Visits: 21.7K
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Yeah, this is a definite case of YMMV but the M really depends more on the skeleton (or whatever). If the figure is rigged/designed for a particular Genesis figure AND you use that figure, then Fit To works perfectly. I used the Midnight Skeleton for both Gen 3 and Gen 8 (each separately) and each rigged without any issues. But I tried the Midnight Skeleton (precursor to both) and could not get it to fit no matter what Gen figure I used. This makes sense -- if the skeleton is designed to use a particular Gen rigging then it will also fit that character without issues. If not, then it just depends on how closely it will match up (or, as with Rampa, using a bit of elbow grease). Now that I'm more awake this makes perfect sense -- in a way, it's what we do with geographs: we just delete the base that doesn't fit CC3's definition of a Gen figure and re-add our own and take the whole thing as "clothing". I'm not sure why this never occurred to me before but I'm glad I have this tool in my bag now.
Alienware Aurora R12, Win 10, i9-119000KF, 3.5GHz CPU, 128GB RAM, RTX 3090 (24GB), Samsung 960 Pro 4TB M-2 SSD, TB+ Disk space Mike "ex-genius" Kelley
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4u2ges
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4u2ges
Posted 5 Years Ago
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Group: Forum Members
Last Active: 5 hours ago
Posts: 5.0K,
Visits: 15.8K
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@Rampa Try "Zero Figure" before fitting skeleton. See if that would make a difference.
Edited
5 Years Ago by
4u2ges
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Kelleytoons
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Kelleytoons
Posted 5 Years Ago
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Group: Forum Members
Last Active: 6 hours ago
Posts: 9.1K,
Visits: 21.7K
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Good call, Mr. G. You still need to know what the figure was intended to be rigged for, but this does help with, say, Mr. Scallywags (a figure not intended to perfectly match any particular figure exactly, although it says it will use "a lot" of Gen 3 poses). If you try and fit without this knowledge it won't work (unless you just happen to get lucky). But if you use the Gen 3 figure fitting after zeroing out the Gen 8 male (and the Skeleton -- I don't know if you have to do both but I did) it will fit just fine. There apparently is an art to this, so it's not *exactly* a science, but based on the four or five skeletons I've tried it on it will work, and you can use almost any Gen figure for the base. Why is this important? Because if your intention is to fit clothes to the skeleton (the only real reason to go this route -- otherwise just bring it in via 3DX as a non-standard character and it will work just fine) then you want to FIRST make the figure as thin as possible (not afterwards, or the skeleton itself will get thinner, either in Daz or in CC3). So if you happen to have some thin morphs (I used Floyd plus the basic Thin which made the figure look like something from a concentration camp) the skeleton then almost matches the surface of the figure, which means clothes fit almost perfectly and don't look like they are hovering above. I'm going to make a video for my channel on all of this but it's a good catch by everyone here.
Alienware Aurora R12, Win 10, i9-119000KF, 3.5GHz CPU, 128GB RAM, RTX 3090 (24GB), Samsung 960 Pro 4TB M-2 SSD, TB+ Disk space Mike "ex-genius" Kelley
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Rampa
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Group: Forum Members
Last Active: 2 hours ago
Posts: 8.1K,
Visits: 60.2K
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I would recommend the "Body Size" Essential morph. It looks pretty good at -40 (slider minimum), or type in a negative value to get it even more thin. It won't be distorted like a cartoon character.
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Kelleytoons
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Kelleytoons
Posted 5 Years Ago
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Group: Forum Members
Last Active: 6 hours ago
Posts: 9.1K,
Visits: 21.7K
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The problem, Rampa, is if you bring in the Skeleton and then apply the CC3 morph it will also shrink the skeleton. What you want to do is apply the thin morphs inside of Daz, and put the skeleton there (note, you do NOT want to parent it to the figure, nor do you need to. Doing that will then also adjust the skeleton). I've gotten great results just using the "Thin" morph that comes in Daz, dialed all the way up to 100. Then bring in to CC3 with the skeleton which is almost touching the surface. Dressing and hiding the figure makes those clothes fit tight.
Alienware Aurora R12, Win 10, i9-119000KF, 3.5GHz CPU, 128GB RAM, RTX 3090 (24GB), Samsung 960 Pro 4TB M-2 SSD, TB+ Disk space Mike "ex-genius" Kelley
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4u2ges
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4u2ges
Posted 5 Years Ago
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Group: Forum Members
Last Active: 5 hours ago
Posts: 5.0K,
Visits: 15.8K
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You guys made me buy one of those lol...
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Kelleytoons
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Kelleytoons
Posted 5 Years Ago
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Group: Forum Members
Last Active: 6 hours ago
Posts: 9.1K,
Visits: 21.7K
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The skeleton. I hope. (Because if you paid money for that girl, say, on the street, I will not sleep tonight).
Alienware Aurora R12, Win 10, i9-119000KF, 3.5GHz CPU, 128GB RAM, RTX 3090 (24GB), Samsung 960 Pro 4TB M-2 SSD, TB+ Disk space Mike "ex-genius" Kelley
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4u2ges
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4u2ges
Posted 5 Years Ago
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Group: Forum Members
Last Active: 5 hours ago
Posts: 5.0K,
Visits: 15.8K
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You can imagine what Michael 4 feels being thinned and hosting *that*
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