Author
|
Message
|
toystorylab
|
toystorylab
Posted 5 Years Ago
|
Group: Forum Members
Last Active: 14 minutes ago
Posts: 4.5K,
Visits: 29.6K
|
Hey Mike, do you know if the skeleton for Gen 8 works in CC3? https://www.daz3d.com/midnight-skeleton-for-genesis-8-maleI do have a skeleton for iClone, but it would be cool to have one in CC3-Format, so i can use the CC3-clothing. And it's on sale today...
Toystorylab on Vimeo : Crassitudes (my "Alter Ego") on Youtube:
|
|
|
Kelleytoons
|
Kelleytoons
Posted 5 Years Ago
|
Group: Forum Members
Last Active: 7 hours ago
Posts: 9.2K,
Visits: 22.1K
|
No, it does not. The description should give you a clue. " The rigging is based on Genesis 8 Male figure". Which means it is NOT a Gen figure, but has the same rigging. Inside of Daz this allows you to use Daz clothing, but it cannot be brought into CC3 (which would require a morphed figure which this is not).
Alienware Aurora R16, Win 11, i9-149000KF, 3.20GHz CPU, 64GB RAM, RTX 4090 (24GB), Samsung 870 Pro 8TB, Gen3 MVNe M-2 SSD, 4TBx2, 39" Alienware Widescreen Monitor Mike "ex-genius" Kelley
|
|
|
toystorylab
|
toystorylab
Posted 5 Years Ago
|
Group: Forum Members
Last Active: 14 minutes ago
Posts: 4.5K,
Visits: 29.6K
|
Hey Mike, though it's not what i wished to hear ; thanx for quick reply!
Toystorylab on Vimeo : Crassitudes (my "Alter Ego") on Youtube:
|
|
|
Kelleytoons
|
Kelleytoons
Posted 5 Years Ago
|
Group: Forum Members
Last Active: 7 hours ago
Posts: 9.2K,
Visits: 22.1K
|
I understand. I've had *some* success using the figure (brought in through XChange, which maps it automagically) and then scaling up a CC3 figure accordingly (that's the tricky part). You then dress the CC3 figure, bring it over to iClone and align the two, and hide the CC3 base (so the clothing is draped over the skeleton). With the same motion files the two will work together. The problem with this approach is that you need to make the CC3 figure VERY skinny, otherwise the clothing looks like it's "floating" (if you can imagine). But it's definitely doable.
Alienware Aurora R16, Win 11, i9-149000KF, 3.20GHz CPU, 64GB RAM, RTX 4090 (24GB), Samsung 870 Pro 8TB, Gen3 MVNe M-2 SSD, 4TBx2, 39" Alienware Widescreen Monitor Mike "ex-genius" Kelley
|
|
|
3DChick
|
3DChick
Posted 5 Years Ago
|
Group: Forum Members
Last Active: 5 days ago
Posts: 395,
Visits: 1.8K
|
Hi Mike, I know the title says avatar, clothing, or hair, but I was wondering if you'd be willing to give advice or point me to the right resource for bringing Daz poses into iClone. I can get them into CC3 just fine, but don't know how to move them on into iClone. The video tuts I find are old, and I'm not sure they still apply with the newer improvements to the various software. It could be my searching, and not knowing the right terms, but my Google-Fu is failing me here...If it matters, I mostly use Genesis 3, but I'm open to figuring out how to do *any* generation. Thank you!!!!
____________________________________________ Life-long learner and having waaaay too much fun with iClone! Youtube Channel: 3DChick Book Covers: www.significantcover.com Largely Unfinished Fiction: www.nemontgomery.com
|
|
|
Rampa
|
|
Group: Forum Members
Last Active: 3 hours ago
Posts: 8.2K,
Visits: 61.7K
|
So I figured you could import the skeleton as clothing. I had mostly success using Michael 4 and his matching skeleton. Michael 4 is free right now. https://www.daz3d.com/m4-hero-pro-packThe skeleton is super cheap.https://www.daz3d.com/skeleton-dungeon
|
|
|
toystorylab
|
toystorylab
Posted 5 Years Ago
|
Group: Forum Members
Last Active: 14 minutes ago
Posts: 4.5K,
Visits: 29.6K
|
Rampa (5/26/2019) So I figured you could import the skeleton as clothing. Hey Rampa, as i already own that skeleton, i would give it a try... Before i do silly things, import "as clothing", how did you do that?
Toystorylab on Vimeo : Crassitudes (my "Alter Ego") on Youtube:
|
|
|
tripfreak
|
tripfreak
Posted 5 Years Ago
|
Group: Forum Members
Last Active: 2 Years Ago
Posts: 2.0K,
Visits: 2.8K
|
Simply push it into the figure or connect it by right click and "Fit to" the figure: There is a free skeleton on Renderosity for the G3F-Figure that also fits the G3-Male: LINKI already experiment for a while with different skeletons as clothing for the transfer in different figures: But of course there are always some strange "artifacts" dependent on the target: But Orcs do have thicker bones, don't they ?
--------------------------------------------------
|
|
|
Kelleytoons
|
Kelleytoons
Posted 5 Years Ago
|
Group: Forum Members
Last Active: 7 hours ago
Posts: 9.2K,
Visits: 22.1K
|
Rampa, Really brilliant -- this is why I always preface everything I do with the fact that I know almost nothing about Daz (so never would have known you could fit a skeleton to a figure). So you use the skeleton as a complete clothing outfit, on the inside, right? (And then can hide the base so that it might look as if the skeleton is wearing clothes)? I'm thinking this might be real good on those skeletons Daz sells that are marketed as "for Genesis 8" or whatever. Those are made for clothing in Daz (so you can dress them and pose them using Daz controls as if they were, say, the Gen8 Male) but, of course, won't import on their own to CC3. But this way might allow them to work just fine (I always get asked this question and never have a good answer). If this works and you don't mind I'll make a video for my channel for those folks who don't frequent these forums as I'm sure they'll be interested (with your appropriate credit, of course).
Alienware Aurora R16, Win 11, i9-149000KF, 3.20GHz CPU, 64GB RAM, RTX 4090 (24GB), Samsung 870 Pro 8TB, Gen3 MVNe M-2 SSD, 4TBx2, 39" Alienware Widescreen Monitor Mike "ex-genius" Kelley
|
|
|
Rampa
|
|
Group: Forum Members
Last Active: 3 hours ago
Posts: 8.2K,
Visits: 61.7K
|
I was kind of shooting in the dark, but eventually got it to work. Sounds like Tripfreak has the better method using the "Fit To". I just put both M4 and the M4 skeleton in the same T-pose and then dragged-and-dropped the skeleton on top of the character in the DAZ scene manager. I had no idea it would attach it. But I had some issues with the fingers, and ended up converting the skeleton back to an accessory in CC3P and posing the character's fingers to match it. Then I transferred skin weights to the skeleton again. Had the fingers been done right, that re-accessorising step would have been un-needed. But do find the best method and post tutorials. It's a very useful method, especially once perfected. EDIT: The "Fit To" is giving me terrible results! YMMV depending on what models are being used. But the way I did it was perfect except for needing to repose the fingers. I used the pose panel with the mirror option checked. When I re-rigged, I used the "Other" setting, but might be worth testing some of the others. Some of the clothing presets ignore hands and feet. Presets are actually rigged form fitting clothing that you are transferring the weights from, not the body itself. You can even make your own if you want.
Edited
5 Years Ago by
Rampa
|
|
|