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If you have ANY DAZ avatar, clothing or hair that doesn't work

Posted By Kelleytoons 2 Years Ago
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If you have ANY DAZ avatar, clothing or hair that doesn't work

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toystorylab
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Hey Mike,

do you know if the skeleton for Gen 8 works in CC3?

https://www.daz3d.com/midnight-skeleton-for-genesis-8-male

I do have a skeleton for iClone, but it would be cool to have one in CC3-Format, so i can use the CC3-clothing.
And it's on sale today...



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Kelleytoons
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No, it does not.

The description should give you a clue.  "The rigging is based on Genesis 8 Male figure".  Which means it is NOT a Gen figure, but has the same rigging.  Inside of Daz this allows you to use Daz clothing, but it cannot be brought into CC3 (which would require a morphed figure which this is not).




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toystorylab
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Hey Mike,
though it's not what i wished to hear Pinch; thanx for quick reply! Wink



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Kelleytoons
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I understand.

I've had *some* success using the figure (brought in through XChange, which maps it automagically) and then scaling up a CC3 figure accordingly (that's the tricky part).  You then dress the CC3 figure, bring it over to iClone and align the two, and hide the CC3 base (so the clothing is draped over the skeleton).  With the same motion files the two will work together.

The problem with this approach is that you need to make the CC3 figure VERY skinny, otherwise the clothing looks like it's "floating" (if you can imagine).  But it's definitely doable.



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nelm2010
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Hi Mike,
I know the title says avatar, clothing, or hair, but I was wondering if you'd be willing to give advice or point me to the right resource for bringing Daz poses into iClone. I can get them into CC3 just fine, but don't know how to move them on into iClone. The video tuts I find are old, and I'm not sure they still apply with the newer improvements to the various software. It could be my searching, and not knowing the right terms, but my Google-Fu is failing me here...If it matters, I mostly use Genesis 3, but I'm open to figuring out how to do *any* generation. 

Thank you!!!!

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Rampa
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So I figured you could import the skeleton as clothing. I had mostly success using Michael 4 and his matching skeleton.
Michael 4 is free right now.
https://www.daz3d.com/m4-hero-pro-pack
The skeleton is super cheap.
https://www.daz3d.com/skeleton-dungeon

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toystorylab
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Rampa (5/26/2019)
So I figured you could import the skeleton as clothing.

Hey Rampa, as i already own that skeleton, i would give it a try...
Before i do silly things, import "as clothing", how did you do that?



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tripfreak
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Simply push it into the figure or connect it by right click and "Fit to" the figure:
https://forum.reallusion.com/uploads/images/2a982fcd-dfb7-4e0d-8374-3f96.jpg

There is a free skeleton on Renderosity for the G3F-Figure that also fits the G3-Male: LINK
I already experiment for a while with different skeletons as clothing for the transfer in different figures:
https://forum.reallusion.com/uploads/images/16c7a158-082b-4462-8e50-6e8c.png

But of course there are always some strange "artifacts" dependent on the target:
https://forum.reallusion.com/uploads/images/9d274caa-da00-49bc-b21e-d0e6.jpg

But Orcs do have thicker bones, don't they ? Tongue
https://forum.reallusion.com/uploads/images/7fa6d6db-3e0b-4c91-97b8-9a58.jpg


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Kelleytoons
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Rampa,

Really brilliant -- this is why I always preface everything I do with the fact that I know almost nothing about Daz (so never would have known you could fit a skeleton to a figure).

So you use the skeleton as a complete clothing outfit, on the inside, right? (And then can hide the base so that it might look as if the skeleton is wearing clothes)?  I'm thinking this might be real good on those skeletons Daz sells that are marketed as "for Genesis 8" or whatever.  Those are made for clothing in Daz (so you can dress them and pose them using Daz controls as if they were, say, the Gen8 Male) but, of course, won't import on their own to CC3.  But this way might allow them to work just fine (I always get asked this question and never have a good answer).

If this works and you don't mind I'll make a video for my channel for those folks who don't frequent these forums as I'm sure they'll be interested (with your appropriate credit, of course).



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Rampa
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I was kind of shooting in the dark, but eventually got it to work. Sounds like Tripfreak has the better method using the "Fit To".

I just put both M4 and the M4 skeleton in the same T-pose and then dragged-and-dropped the skeleton on top of the character in the DAZ scene manager. I had no idea it would attach it. But I had some issues with the fingers, and ended up converting the skeleton back to an accessory in CC3P and posing the character's fingers to match it. Then I transferred skin weights to the skeleton again. Had the fingers been done right, that re-accessorising step would have been un-needed.

But do find the best method and post tutorials. It's a very useful method, especially once perfected. Smile

EDIT:
The "Fit To" is giving me terrible results! Sad
YMMV depending on what models are being used. But the way I did it was perfect except for needing to repose the fingers. I used the pose panel with the mirror option checked.

When I re-rigged, I used the "Other" setting, but might be worth testing some of the others. Some of the clothing presets ignore hands and feet. Presets are actually rigged form fitting clothing that you are transferring the weights from, not the body itself. You can even make your own if you want.
Edited
Last Year by Rampa



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