Group: Forum Members
Last Active: 2 Months Ago
That "Gen 8 compatible" wording was definitely confusing me.
I managed a silly hack by importing this double mesh into CC and then hiding all the faces of the Gen8 base mesh. It actually resulted in seeing only the robot animating in UE4. But I suspect this will cause other weird problems so I should probably re-map in 3dxchange.
Thanks for your tips