"But what those options WILL do, much like the recent
addition of the CC3 pipeline, is increase the user base
substantially. "
Not sure I would Completely agree with that assertion.
First the tools of CC3 Pipeline IMHO seem to be primarily targeting Game developers
(who presumably wont be rendering in Iclone anyway)and users of Daz content who want a much easier way to leverage
their Massive Daz content libraries Iclone.
The OP's apparent fixation on having Octane 4 as an internal renderer in Iclone is his personal preference,
other people may want Arnold or Vray RT or Corona etc.
Besides Reallusion is already adding a new render engine in the form of the Brute force, unidirectional path tracer
from $$$NVIDIA $$$and sorry but ...no it wont be anywhere near "realtime".
IMHO The people who want the animation tools of Iclone but have no interest in creating final renders in Iclone
are already using 3Dxchange Pipeline AND DOING THE WORK required to export scenes to other programs
where they have access to many render engines including a Free Octane version in the Free Unity.
I get it ..
It would be nice to be able to sit in the familiar& comfortable environment of Iclone and have a "Hi end " photorealistic render engine and a perhaps the forth coming expanded API /python options will make this a reality.
So, in my view, peoples options are quite clear.
Step out of your comfort Zone ,Invest in 3DX export pipeline and DO THE WORK
required to export to other programs Like Wildstar and Illusionlab etc
Or wait patiently for some talented third party programmer to create a direct internal Octane bridge
with the new expanded API/Python options at some unknown, future date.
Edited
6 Years Ago by
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