chrisk414
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chrisk414
Posted 6 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 23,
Visits: 261
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Hi,
I have many custom props meshes and since these are just simple props, I need to give 100% skin weight. Right now it's very difficult to select the whole object. I wish there more selection options such as "Object selection" in skinning.
Thanks.
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Kelleytoons
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Kelleytoons
Posted 6 Years Ago
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Group: Forum Members
Last Active: 8 hours ago
Posts: 9.2K,
Visits: 21.8K
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Turn them into attachments. They will weight 100%.
Alienware Aurora R16, Win 11, i9-149000KF, 3.20GHz CPU, 64GB RAM, RTX 4090 (24GB), Samsung 870 Pro 8TB, Gen3 MVNe M-2 SSD, 4TBx2, 39" Alienware Widescreen Monitor Mike "ex-genius" Kelley
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chrisk414
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chrisk414
Posted 6 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 23,
Visits: 261
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@Kelleytoons, Hi, don't want the attachment since it won't conform to the body shape change. And for some other reason, they should be a skinned prop. Thanks.
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Kelleytoons
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Kelleytoons
Posted 6 Years Ago
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Group: Forum Members
Last Active: 8 hours ago
Posts: 9.2K,
Visits: 21.8K
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Well, if you make it first into an attachment and then change it back it will all be weighted the same. Easy-peasy.
Alienware Aurora R16, Win 11, i9-149000KF, 3.20GHz CPU, 64GB RAM, RTX 4090 (24GB), Samsung 870 Pro 8TB, Gen3 MVNe M-2 SSD, 4TBx2, 39" Alienware Widescreen Monitor Mike "ex-genius" Kelley
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chrisk414
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chrisk414
Posted 6 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 23,
Visits: 261
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change back? you mean skin it again? doing will not keep the weight at 100% Besides, I have several Elements and want to assign weight to different bones. Please make Element selection available in weight paint mode. Thanks.
Edited
6 Years Ago by
chrisk414
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